Remove some debug output
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0c0ed8b60a
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639e38f73a
1 changed files with 1 additions and 2 deletions
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@ -93,8 +93,7 @@ impl Parsable for GameSave {
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for _i in 0..cube_count {
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let header = EntityHeader::parse(data)?;
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let hash = header.hash;
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#[cfg(debug_assertions)]
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println!("Handling block {} (hash: {} id:{}/{} components: {})", cubes_h.len(), hash, header.entity_id, header.group_id, header.component_count);
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//println!("Handling block {} (hash: {} id:{}/{} components: {})", cubes_h.len(), hash, header.entity_id, header.group_id, header.component_count);
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cubes_h.push(header);
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cubes_e.push(lookup_hashname(hash, data)?);
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}
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