Rename to GameSDKcraft with tweaks
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8d44536ea0
commit
203b607074
13 changed files with 19 additions and 6 deletions
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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.29609.76
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GamecraftRPC", "GamecraftRPC\GamecraftRPC.csproj", "{E0EEA15D-AB3C-4C73-A000-C49B5AE9EA66}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameSDKcraft", "GameSDKcraft\GameSDKcraft.csproj", "{E0EEA15D-AB3C-4C73-A000-C49B5AE9EA66}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Version>1.0.0</Version>
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<Version>1.0.1</Version>
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<Authors>Me</Authors>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<PackageProjectUrl>https://git.exmods.org/???/???</PackageProjectUrl>
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@ -69,7 +69,7 @@ namespace GamecraftRPC
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if (isWineDetected)
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{
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// info for getting this to work through Wine/Proton
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GamecraftModdingAPI.Utility.Logging.MetaLog("\n--------------------------------\n\nIt looks like you may be using Wine/Proton, cool!\nPlease install https://github.com/0e4ef622/wine-discord-ipc-bridge to get this to work.\n\n--------------------------------");
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GamecraftModdingAPI.Utility.Logging.MetaLog("\n--------------------------------\n\nIt looks like you may be using Wine/Proton, cool!\nPlease install https://github.com/0e4ef622/wine-discord-ipc-bridge to get this to work.\nAlso, please note that multiplayer is broken in Wine/Proton.\n\n--------------------------------");
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}
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// Initialize this mod
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@ -85,7 +85,8 @@ namespace GamecraftRPC
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LobbyManager lm = DiscordRPC.GetLobbyManager();
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lm.OnMemberConnect += CallbackUtility.DiscordUserJoin;
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SetDiscordActivity(state: $"{UnityEngine.Application.version} ({Version})", details: $"Initializing...", start: (int)(DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1))).TotalSeconds);
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// init Discord game activity status
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SetDiscordActivity(state: $"{UnityEngine.Application.version}", details: $"Initializing...");
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Game.Edit += CallbackUtility.BuildEnter;
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Game.Enter += CallbackUtility.GameEnter;
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@ -136,7 +137,7 @@ namespace GamecraftRPC
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{
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Game game = Game.CurrentGame();
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Client client = new Client();
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GamecraftModdingAPI.Utility.Logging.CommandLog($"Gamecraft {client.Version}\nUnity {client.UnityVersion}\n{Name} {Version}\nSDK {DiscordRPC.ToString()}\nGame {game.Name}");
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GamecraftModdingAPI.Utility.Logging.CommandLog($"Gamecraft {client.Version}\nUnity {client.UnityVersion}\n{PluginInfo()}\nSDK {DiscordRPC.ToString()}\nGame {game.Name}");
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}
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else
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{
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@ -205,7 +206,7 @@ namespace GamecraftRPC
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if (DiscordRPC != null ) DiscordRPC.RunCallbacks();
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}
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public static void SetDiscordActivity(string state = null, string details = null, long start = 0, long end = 0, string largeImg = "gamecraft-logo-g", string largeTxt = "Gamecraft", string smallImg = "exmods-logo-xm2", string smallTxt = "Exmods", string partyId = null, int partyCurrentSize = 0, int partyMaxSize = 0, string matchSecret = null, string joinSecret = null, string spectateSecret = null, bool instance = true, string debug = "")
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public static void SetDiscordActivity(string state = null, string details = null, long start = 0, long end = 0, string largeImg = "gamecraft-logo-g", string largeTxt = "Gamecraft", string smallImg = "exmods-logo-xm2", string smallTxt = null, string partyId = null, int partyCurrentSize = 0, int partyMaxSize = 0, string matchSecret = null, string joinSecret = null, string spectateSecret = null, bool instance = true, string debug = "")
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{
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if (DiscordRPC == null) return;
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@ -223,6 +224,7 @@ namespace GamecraftRPC
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}
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if (!string.IsNullOrEmpty(smallImg))
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{
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if (smallTxt == null) smallTxt = PluginInfo();
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activity.Assets.SmallImage = smallImg;
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activity.Assets.SmallText = smallTxt;
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}
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@ -263,5 +265,16 @@ namespace GamecraftRPC
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GamecraftModdingAPI.Utility.Logging.MetaLog($"Update Activity Result: {result} {debug}");
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});
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}
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internal static string PluginInfo()
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{
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Version version = Assembly.GetExecutingAssembly().GetName().Version;
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#if DEBUG
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string v = version.Major + "." + version.Minor + "." + version.Build + "alpha";
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#else
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string v = version.Major + "." + version.Minor + "." + version.Build;
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#endif
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return Assembly.GetExecutingAssembly().GetName().Name + " " + v;
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}
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}
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}
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