GameSDKcraft/GamecraftRPC/Events/SimulatePresenceHandler.cs

29 lines
929 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GamecraftModdingAPI.Events;
using Svelto.ECS;
using RobocraftX.Common;
namespace GamecraftRPC.Events
{
class SimulatePresenceHandler : SimpleEventHandlerEngine
{
public static readonly string HandlerName = "GamecraftRPCSimulatePresenceEventHandler";
//private Discord.Discord discordRPC = null;
public static void OnAdd(Discord.Discord discordRPC)
{
Plugin.SetDiscordActivity(discordRPC, state: "In-Game", details: $"Playing {GameMode.SaveGameDetails.Name}", start: GamePresenceHandler.GameStart);
}
public SimulatePresenceHandler(Discord.Discord _discordRPC) : base((db) => { OnAdd(_discordRPC); }, (db) => { }, EventType.SimulationSwitchedTo, HandlerName)
{
//this.discordRPC = _discordRPC;
}
}
}