GameSDKcraft/GamecraftRPC/Plugin.cs

195 lines
No EOL
8.7 KiB
C#

using System;
using System.Reflection;
//using Microsoft.Win32;
using IllusionPlugin;
using GamecraftModdingAPI.Events;
using GamecraftModdingAPI.Commands;
using Discord;
namespace GamecraftRPC
{
public class Plugin : IPlugin // the Illusion Plugin Architecture (IPA) will ignore classes that don't implement IPlugin'
{
public string Name { get; } = Assembly.GetExecutingAssembly().GetName().Name;
public string Version { get; } = Assembly.GetExecutingAssembly().GetName().Version.ToString();
private static readonly long CLIENT_ID =
#if DEBUG
692733325902872619;
#else
696732441012076605;
#endif
private Discord.Discord discordRPC;
// called when Gamecraft shuts down
public void OnApplicationQuit()
{
// Shutdown this mod
if (discordRPC != null)
{
discordRPC.GetActivityManager().ClearActivity((result) => { GamecraftModdingAPI.Utility.Logging.LogDebug($"Cleared status: {result}"); });
discordRPC.Dispose();
}
GamecraftModdingAPI.Utility.Logging.LogDebug($"{Name} has shutdown");
// Shutdown the Gamecraft modding API last
GamecraftModdingAPI.Main.Shutdown();
}
// called when Gamecraft starts up
public void OnApplicationStart()
{
// Initialize the Gamecraft modding API first
GamecraftModdingAPI.Main.Init();
// detect Wine (maybe?)
bool isWineDetected = false;
foreach (var key in Microsoft.Win32.Registry.CurrentUser.OpenSubKey("Software").GetSubKeyNames())
{
if (key == "Wine")
{
isWineDetected = true;
break;
}
}
if (isWineDetected)
{
// check for or install fake Discord
GamecraftModdingAPI.Utility.Logging.MetaLog("\n--------------------------------\n\nIt looks like you may be using Wine/Proton, cool!\nPlease install https://github.com/0e4ef622/wine-discord-ipc-bridge to get this to work.\n\n--------------------------------");
}
// Initialize this mod
discordRPC = new Discord.Discord(CLIENT_ID, (UInt64)Discord.CreateFlags.Default);
discordRPC.SetLogHook(LogLevel.Debug, (_, msg) => { GamecraftModdingAPI.Utility.Logging.MetaLog(msg); });
discordRPC.GetRelationshipManager().OnRefresh += () =>
{
discordRPC.GetRelationshipManager().Filter((ref Relationship r) => { return r.Presence.Status == Status.Online && r.Type == RelationshipType.Friend; });
PresenceUtility.Users = new Relationship[discordRPC.GetRelationshipManager().Count()];
for (uint i = 0; i < discordRPC.GetRelationshipManager().Count(); i++)
{
PresenceUtility.Users[i] = discordRPC.GetRelationshipManager().GetAt(i);
}
};
SetDiscordActivity(discordRPC, state: "Loading...", details: "Initializing Gamecraft", start: (int)(DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1))).TotalSeconds);
EventManager.AddEventHandler(new Events.GamePresenceHandler(discordRPC));
EventManager.AddEventHandler(new Events.MenuPresenceHandler(discordRPC));
EventManager.AddEventHandler(new Events.EditPresenceHandler(discordRPC));
EventManager.AddEventHandler(new Events.SimulatePresenceHandler(discordRPC));
SimpleCustomCommandEngine<string> rpcCommand = new SimpleCustomCommandEngine<string>(
(s) => { SetDiscordActivity(discordRPC, state: s); }, // TODO: command action
"SetRichPresence", // command name (used to invoke it in the console)
"Set Discord status (experimental)" // command description (displayed when help command is executed)
); // this command can also be executed using the Command Computer
SimpleCustomCommandEngine inviteNGniusCommand = new SimpleCustomCommandEngine(() =>
discordRPC.GetActivityManager().SendInvite(106537989684887552, ActivityActionType.Join, "Join the Borg", (res) => { GamecraftModdingAPI.Utility.Logging.LogDebug($"Send invite {res}"); }),
"InviteNGnius",
"Send a Discord lobby invite to NGnius");
SimpleCustomCommandEngine<long> inviteDiscordCommand = new SimpleCustomCommandEngine<long>((id) =>
discordRPC.GetActivityManager().SendInvite(id, ActivityActionType.Join, "Join the Borg", (res) => { GamecraftModdingAPI.Utility.Logging.LogDebug($"Send invite {res}"); }),
"InviteDiscord",
"Send a game invite to a Discord user");
SimpleCustomCommandEngine listDiscordUsersCommand = new SimpleCustomCommandEngine(
() =>
{
string result = "Online Friends\n";
for (int i = 0; i < PresenceUtility.Users.Length; i++)
{
result += $"{PresenceUtility.Users[i].User.Username} ({PresenceUtility.Users[i].User.Id})\n";
}
GamecraftModdingAPI.Utility.Logging.CommandLog(result);
},
"ListDiscordUsers",
"List online Discord friends");
// register the command so the modding API knows about it
CommandManager.AddCommand(rpcCommand);
CommandManager.AddCommand(inviteNGniusCommand);
CommandManager.AddCommand(inviteDiscordCommand);
CommandManager.AddCommand(listDiscordUsersCommand);
GamecraftModdingAPI.Utility.GameEngineManager.AddGameEngine(new Engines.PlayerCountEngine(discordRPC));
GamecraftModdingAPI.Utility.Logging.LogDebug($"{Name} has started up");
}
// unused methods
public void OnFixedUpdate() { } // called once per physics update
public void OnLevelWasInitialized(int level) { } // called after a level is initialized
public void OnLevelWasLoaded(int level) { } // called after a level is loaded
public void OnUpdate() // called once per rendered frame (frame update)
{
if (discordRPC != null ) discordRPC.RunCallbacks();
}
public static void SetDiscordActivity(Discord.Discord discordRPC, string state = null, string details = null, int start = 0, int end = 0, string largeImg = "gamecraft-logo-g", string largeTxt = "Gamecraft", string smallImg = "exmods-logo-xm2", string smallTxt = "Exmods", string partyId = null, int partyCurrentSize = 0, int partyMaxSize = 0, string matchSecret = null, string joinSecret = null, string spectateSecret = null, bool instance = true, string debug = "")
{
if (discordRPC == null) return;
ref Activity activity = ref PresenceUtility.Activity;
activity.Instance = instance;
if (state != null) activity.State = state;
if (details != null) activity.Details = details;
if (start != 0) activity.Timestamps.Start = start;
if (end != 0) activity.Timestamps.End = end;
if (!string.IsNullOrEmpty(largeImg))
{
activity.Assets.LargeImage = largeImg;
activity.Assets.LargeText = largeTxt;
}
if (!string.IsNullOrEmpty(smallImg))
{
activity.Assets.SmallImage = smallImg;
activity.Assets.SmallText = smallTxt;
}
if (!string.IsNullOrEmpty(partyId))
{
activity.Party.Id = partyId;
activity.Party.Size.CurrentSize = partyCurrentSize;
activity.Party.Size.MaxSize = partyMaxSize;
}
if (!string.IsNullOrEmpty(matchSecret) || !string.IsNullOrEmpty(joinSecret) || !string.IsNullOrEmpty(spectateSecret))
{
activity.Secrets.Match = matchSecret;
activity.Secrets.Join = joinSecret;
activity.Secrets.Spectate = spectateSecret;
}
discordRPC.GetActivityManager().UpdateActivity(activity, result =>
{
GamecraftModdingAPI.Utility.Logging.MetaLog($"Update Activity Result: {result} {debug}");
});
}
public static void SetDiscordActivity(Discord.Discord discordRPC, Discord.Activity activity, string debug = "")
{
PresenceUtility.Activity = activity;
discordRPC.GetActivityManager().UpdateActivity(PresenceUtility.Activity, result =>
{
GamecraftModdingAPI.Utility.Logging.MetaLog($"Update Activity Result: {result} {debug}");
});
}
public static void SetDiscordActivity(Discord.Discord discordRPC, string debug = "")
{
discordRPC.GetActivityManager().UpdateActivity(PresenceUtility.Activity, result =>
{
GamecraftModdingAPI.Utility.Logging.MetaLog($"Update Activity Result: {result} {debug}");
});
}
}
}