Implement an IDE-like experience in the modded client. #1
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Writing code is so much more enjoyable when you have tools to help you out. Integrated Development Environments do a good job of providing helpful tools, but running a separate IDE alongside Gamecraft is resource-intensive and the IDE won't be able to provide important GC-specific tooling.
To get the best of both worlds, GamecraftScripting should have an IDE built in.
In my opinion, the most important tools to have are:
Text Editor specifics:
Extended Debug Info specifics (in F3 menu):