Switch debug log to log call that actually prints to log (MetaLog)

This commit is contained in:
NGnius (Graham) 2020-07-20 08:58:06 -04:00
parent d76a93577f
commit eaaff58896

View file

@ -40,7 +40,7 @@ namespace HelloModdingWorld
.Action(() => { GamecraftModdingAPI.Utility.Logging.CommandLog("Hello modding world!"); }) .Action(() => { GamecraftModdingAPI.Utility.Logging.CommandLog("Hello modding world!"); })
.Build(); // construct and automatically register the command so the modding API knows about it .Build(); // construct and automatically register the command so the modding API knows about it
GamecraftModdingAPI.Utility.Logging.LogDebug($"{Name} has started up"); GamecraftModdingAPI.Utility.Logging.MetaLog($"{Name} has started up");
} }
// unused methods // unused methods
@ -53,4 +53,4 @@ namespace HelloModdingWorld
public void OnUpdate() { } // called once per rendered frame (frame update) public void OnUpdate() { } // called once per rendered frame (frame update)
} }
} }