Switch debug log to log call that actually prints to log (MetaLog)
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@ -40,7 +40,7 @@ namespace HelloModdingWorld
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.Action(() => { GamecraftModdingAPI.Utility.Logging.CommandLog("Hello modding world!"); })
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.Build(); // construct and automatically register the command so the modding API knows about it
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GamecraftModdingAPI.Utility.Logging.LogDebug($"{Name} has started up");
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GamecraftModdingAPI.Utility.Logging.MetaLog($"{Name} has started up");
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}
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// unused methods
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