TechbloxModdingAPI/GamecraftModdingAPI/Events/ModEventEntityStruct.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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using Svelto.ECS;
namespace GamecraftModdingAPI.Events
{
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/// <summary>
/// The event entity struct
/// </summary>
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public struct ModEventEntityStruct : IEntityComponent, INeedEGID
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{
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/// <summary>
/// The type of event that has been emitted
/// </summary>
public int type;
public EGID ID { get; set; }
}
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}