TechbloxModdingAPI/TechbloxModdingAPI/App
NorbiPeti e9df67f462
Use Block.New everywhere, testing *every block property*
Fixed prefab update for nonexistent blocks
Removed Type from block placed/removed event args
Added test to check the block ID enum (whether it has any extra or missing IDs)
Added test to place every block on the ID enum
Added test to set and verify each property of each block type (type-specific properties are also set when they can be through the API)
Added support for enumerator test methods with exception handling
2021-05-19 01:40:15 +02:00
..
AppCallbacksTest.cs Rename to TechbloxModdingAPI 2021-05-02 01:08:25 +02:00
AppEngine.cs Renamed all references of Gamecraft to Techblox 2021-05-02 01:56:20 +02:00
AppExceptions.cs Renamed all references of Gamecraft to Techblox 2021-05-02 01:56:20 +02:00
Client.cs Renamed all references of Gamecraft to Techblox 2021-05-02 01:56:20 +02:00
ClientAlertTest.cs Rename to TechbloxModdingAPI 2021-05-02 01:08:25 +02:00
CurrentGameMode.cs Rename to TechbloxModdingAPI 2021-05-02 01:08:25 +02:00
Game.cs Use Block.New everywhere, testing *every block property* 2021-05-19 01:40:15 +02:00
GameBuildSimEventEngine.cs Renamed all references of Gamecraft to Techblox 2021-05-02 01:56:20 +02:00
GameGameEngine.cs Renamed all references of Gamecraft to Techblox 2021-05-02 01:56:20 +02:00
GameMenuEngine.cs Renamed all references of Gamecraft to Techblox 2021-05-02 01:56:20 +02:00
StateSyncRegPatch.cs Rename to TechbloxModdingAPI 2021-05-02 01:08:25 +02:00
UserPrompts.cs Rename to TechbloxModdingAPI 2021-05-02 01:08:25 +02:00