leadercraft/Leadercraft/Server/CriteriaStruct.cs

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using System;
namespace Leadercraft.Server
{
internal struct CriteriaStruct
{
public float[][] Location; // 2 x (x,y,z) vector (min and then max)
public int Time; // time since start of game (seconds)
public int GameID;
public int PlayerID;
public bool Complete;
}
}