Fix deps for Gamecraft update

This commit is contained in:
NGnius 2020-04-07 17:23:22 -04:00
parent c62ce41f09
commit 71d52ad721

View file

@ -121,10 +121,6 @@
<Reference Include="Havok.Physics.Hybrid"> <Reference Include="Havok.Physics.Hybrid">
<HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
</Reference>
<Reference Include="HdgRemoteDebugRuntime">
<HintPath>..\ref\Gamecraft_Data\Managed\HdgRemoteDebugRuntime.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\HdgRemoteDebugRuntime.dll</HintPath>
</Reference> </Reference>
<Reference Include="IllusionInjector"> <Reference Include="IllusionInjector">
<HintPath>..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
@ -165,10 +161,6 @@
<Reference Include="Rewired_Windows"> <Reference Include="Rewired_Windows">
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
</Reference>
<Reference Include="Robocraft.MainGame.AutoEnterSimulation">
<HintPath>..\ref\Gamecraft_Data\Managed\Robocraft.MainGame.AutoEnterSimulation.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Robocraft.MainGame.AutoEnterSimulation.dll</HintPath>
</Reference> </Reference>
<Reference Include="RobocraftX.AccountPreferences"> <Reference Include="RobocraftX.AccountPreferences">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath>
@ -201,18 +193,10 @@
<Reference Include="RobocraftX.Crosshair"> <Reference Include="RobocraftX.Crosshair">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Crosshair.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Crosshair.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Crosshair.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Crosshair.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.EntityStreamUtility">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.EntityStreamUtility.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.EntityStreamUtility.dll</HintPath>
</Reference> </Reference>
<Reference Include="RobocraftX.FrontEnd"> <Reference Include="RobocraftX.FrontEnd">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.FrontEnd.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.FrontEnd.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.FrontEnd.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.FrontEnd.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.GameSignalHandling">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GameSignalHandling.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GameSignalHandling.dll</HintPath>
</Reference> </Reference>
<Reference Include="RobocraftX.GUI.DebugDisplay"> <Reference Include="RobocraftX.GUI.DebugDisplay">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.DebugDisplay.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.DebugDisplay.dll</HintPath>
@ -229,10 +213,6 @@
<Reference Include="RobocraftX.GUI.ScaleGhost"> <Reference Include="RobocraftX.GUI.ScaleGhost">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.ScaleGhost.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.ScaleGhost.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.ScaleGhost.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.ScaleGhost.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.GUI.SignalLabel">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.SignalLabel.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.SignalLabel.dll</HintPath>
</Reference> </Reference>
<Reference Include="RobocraftX.GUIs.WorkshopPrefabs"> <Reference Include="RobocraftX.GUIs.WorkshopPrefabs">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUIs.WorkshopPrefabs.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUIs.WorkshopPrefabs.dll</HintPath>
@ -241,10 +221,6 @@
<Reference Include="RobocraftX.Input"> <Reference Include="RobocraftX.Input">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Input.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Input.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Input.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Input.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.Inventory">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Inventory.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Inventory.dll</HintPath>
</Reference> </Reference>
<Reference Include="RobocraftX.MachineEditor"> <Reference Include="RobocraftX.MachineEditor">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.MachineEditor.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.MachineEditor.dll</HintPath>
@ -289,10 +265,6 @@
<Reference Include="RobocraftX.Player"> <Reference Include="RobocraftX.Player">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Player.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Player.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Player.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Player.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.Priority">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Priority.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Priority.dll</HintPath>
</Reference> </Reference>
<Reference Include="RobocraftX.Rendering"> <Reference Include="RobocraftX.Rendering">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Rendering.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Rendering.dll</HintPath>
@ -385,14 +357,6 @@
<Reference Include="Unity.Entities.Hybrid"> <Reference Include="Unity.Entities.Hybrid">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.Hybrid.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.Hybrid.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Entities.Hybrid.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Entities.Hybrid.dll</HintPath>
</Reference>
<Reference Include="Unity.Entities.Properties">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.Properties.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Entities.Properties.dll</HintPath>
</Reference>
<Reference Include="Unity.Entities.StaticTypeRegistry">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.StaticTypeRegistry.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Entities.StaticTypeRegistry.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Jobs"> <Reference Include="Unity.Jobs">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Jobs.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Jobs.dll</HintPath>
@ -433,10 +397,6 @@
<Reference Include="Unity.RenderPipelines.Core.ShaderLibrary"> <Reference Include="Unity.RenderPipelines.Core.ShaderLibrary">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.RenderPipelines.Core.ShaderLibrary.dll</HintPath>
</Reference>
<Reference Include="Unity.RenderPipelines.Lightweight.Runtime">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.RenderPipelines.Lightweight.Runtime.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.RenderPipelines.Lightweight.Runtime.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary"> <Reference Include="Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll</HintPath>
@ -529,10 +489,6 @@
<Reference Include="UnityEngine.DSPGraphModule"> <Reference Include="UnityEngine.DSPGraphModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.FileSystemHttpModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.FileSystemHttpModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.FileSystemHttpModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.GameCenterModule"> <Reference Include="UnityEngine.GameCenterModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath>
@ -728,5 +684,6 @@
<ItemGroup> <ItemGroup>
<Folder Include="Server\" /> <Folder Include="Server\" />
<Folder Include="Scoring\" />
</ItemGroup> </ItemGroup>
</Project> </Project>