CLre/CLre/Fixes
2021-09-01 12:41:33 -04:00
..
BugfixAttribute.cs Add startup message 2021-05-12 12:58:38 -04:00
ClientDurabilityNodeErrorRemover.cs Add fix for durability errors while connecting to server 2020-12-30 19:36:53 -05:00
CooldownCrossSlotSync.cs Improve NetClientListener debugging 2021-03-18 14:50:37 -04:00
EnchantmentTableFloatParseFix.cs Fix some more float parsing bugs 2021-09-01 00:31:13 -04:00
ExclusionImprovement.cs Add fix for restricted resource placement circumvention 2020-12-26 12:31:25 -05:00
FloatLanguageFix.cs Fix some more float parsing bugs 2021-09-01 00:31:13 -04:00
InitLogSooner.cs Fix some more float parsing bugs 2021-09-01 00:31:13 -04:00
InventoryPanelScrollEngineFix.cs Add extreme fix for float<->string conversion inconsistencies, because MS designed it poorly and FJ devs didn't know that 2021-08-29 17:18:01 -04:00
MapPinPointsFloatFix.cs Correct map pin fix bugfix attribute 2021-09-01 12:41:33 -04:00
MiniScreenEmbiggener.cs Add potential fix for Unity setting the screen resolution too small 2021-05-12 16:42:25 -04:00
OfflineGameTimeSavingFloatFix.cs Fix some more float parsing bugs 2021-09-01 00:31:13 -04:00
OfflineSpawnpointSavingFloatFix.cs Fix some more float parsing bugs 2021-09-01 00:31:13 -04:00
StartupSpeedup.cs Add potential fix for Unity setting the screen resolution too small 2021-05-12 16:42:25 -04:00
TerrainModifyReset.cs Add client-side terrain replacement when terrain add is rejected 2021-08-11 17:50:14 -04:00
UnderStructureCollider.cs Add fix for glitching thru underside of player structures 2021-05-14 22:47:42 -04:00