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Ryujinx/Ryujinx.HLE/HOS/Services/Hid/HidDevices/BaseDevice.cs

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using static Ryujinx.HLE.HOS.Services.Hid.Hid;
namespace Ryujinx.HLE.HOS.Services.Hid
{
public abstract class BaseDevice
{
protected readonly Switch _device;
public bool Active;
public BaseDevice(Switch device, bool active)
{
_device = device;
Active = active;
}
internal static int UpdateEntriesHeader(ref CommonEntriesHeader header, out int previousEntry)
{
header.NumEntries = SharedMemEntryCount;
header.MaxEntryIndex = SharedMemEntryCount - 1;
previousEntry = (int)header.LatestEntry;
header.LatestEntry = (header.LatestEntry + 1) % SharedMemEntryCount;
header.TimestampTicks = GetTimestampTicks();
return (int)header.LatestEntry; // EntryCount shouldn't overflow int
}
}
}