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Ryujinx/Ryujinx.Graphics.Gpu/State/VertexAttribState.cs

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2019-10-13 07:02:07 +01:00
namespace Ryujinx.Graphics.Gpu.State
{
struct VertexAttribState
{
public uint Attribute;
public int UnpackBufferIndex()
{
return (int)(Attribute & 0x1f);
}
public int UnpackOffset()
{
return (int)((Attribute >> 7) & 0x3fff);
}
public uint UnpackFormat()
{
return Attribute & 0x3fe00000;
}
}
}