mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 17:46:40 +00:00
61 lines
1.4 KiB
C#
61 lines
1.4 KiB
C#
|
using System.Collections.Generic;
|
||
|
|
||
|
namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
|
||
|
{
|
||
|
class BasicBlock
|
||
|
{
|
||
|
public int Index { get; set; }
|
||
|
|
||
|
public LinkedList<INode> Operations { get; }
|
||
|
|
||
|
private BasicBlock _next;
|
||
|
private BasicBlock _branch;
|
||
|
|
||
|
public BasicBlock Next
|
||
|
{
|
||
|
get => _next;
|
||
|
set => _next = AddSuccessor(_next, value);
|
||
|
}
|
||
|
|
||
|
public BasicBlock Branch
|
||
|
{
|
||
|
get => _branch;
|
||
|
set => _branch = AddSuccessor(_branch, value);
|
||
|
}
|
||
|
|
||
|
public bool HasBranch => _branch != null;
|
||
|
|
||
|
public List<BasicBlock> Predecessors { get; }
|
||
|
|
||
|
public HashSet<BasicBlock> DominanceFrontiers { get; }
|
||
|
|
||
|
public BasicBlock ImmediateDominator { get; set; }
|
||
|
|
||
|
public BasicBlock()
|
||
|
{
|
||
|
Operations = new LinkedList<INode>();
|
||
|
|
||
|
Predecessors = new List<BasicBlock>();
|
||
|
|
||
|
DominanceFrontiers = new HashSet<BasicBlock>();
|
||
|
}
|
||
|
|
||
|
public BasicBlock(int index) : this()
|
||
|
{
|
||
|
Index = index;
|
||
|
}
|
||
|
|
||
|
private BasicBlock AddSuccessor(BasicBlock oldBlock, BasicBlock newBlock)
|
||
|
{
|
||
|
oldBlock?.Predecessors.Remove(this);
|
||
|
newBlock?.Predecessors.Add(this);
|
||
|
|
||
|
return newBlock;
|
||
|
}
|
||
|
|
||
|
public INode GetLastOp()
|
||
|
{
|
||
|
return Operations.Last?.Value;
|
||
|
}
|
||
|
}
|
||
|
}
|