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Ryujinx/ChocolArm64/Memory/AMemoryAlloc.cs

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2018-02-04 23:08:20 +00:00
using ChocolArm64.Exceptions;
namespace ChocolArm64.Memory
{
public class AMemoryAlloc
{
private long PhysPos;
public long Alloc(long Size)
{
long Position = PhysPos;
Size = AMemoryHelper.PageRoundUp(Size);
PhysPos += Size;
if (PhysPos > AMemoryMgr.RamSize || PhysPos < 0)
{
throw new VmmOutOfMemoryException(Size);
}
return Position;
}
public void Free(long Position)
{
//TODO
}
public long GetFreeMem()
{
return AMemoryMgr.RamSize - PhysPos;
}
}
}