mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-20 04:26:39 +00:00
30 lines
875 B
C#
30 lines
875 B
C#
|
using Ryujinx.Graphics.Shader.Instructions;
|
||
|
|
||
|
namespace Ryujinx.Graphics.Shader.Decoders
|
||
|
{
|
||
|
class OpCodeHfmaCbuf : OpCodeHfma, IOpCodeHfma, IOpCodeCbuf
|
||
|
{
|
||
|
public int Offset { get; }
|
||
|
public int Slot { get; }
|
||
|
|
||
|
public bool NegateB { get; }
|
||
|
public bool NegateC { get; }
|
||
|
public bool Saturate { get; }
|
||
|
|
||
|
public FPHalfSwizzle SwizzleB => FPHalfSwizzle.FP32;
|
||
|
public FPHalfSwizzle SwizzleC { get; }
|
||
|
|
||
|
public OpCodeHfmaCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||
|
{
|
||
|
Offset = opCode.Extract(20, 14);
|
||
|
Slot = opCode.Extract(34, 5);
|
||
|
|
||
|
NegateC = opCode.Extract(51);
|
||
|
Saturate = opCode.Extract(52);
|
||
|
|
||
|
SwizzleC = (FPHalfSwizzle)opCode.Extract(53, 2);
|
||
|
|
||
|
NegateB = opCode.Extract(56);
|
||
|
}
|
||
|
}
|
||
|
}
|