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Ryujinx/ChocolArm64/Decoders/OpCodeAlu32.cs

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using ChocolArm64.Instructions;
namespace ChocolArm64.Decoders
{
class OpCodeAlu32 : OpCode32, IOpCodeAlu32
{
public int Rd { get; private set; }
public int Rn { get; private set; }
public bool SetFlags { get; private set; }
public OpCodeAlu32(Inst inst, long position, int opCode) : base(inst, position, opCode)
{
Rd = (opCode >> 12) & 0xf;
Rn = (opCode >> 16) & 0xf;
SetFlags = ((opCode >> 20) & 1) != 0;
}
}
}