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Ryujinx/Ryujinx.Graphics.Gpu/State/TfBufferState.cs

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namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Transform feedback buffer state.
/// </summary>
struct TfBufferState
{
#pragma warning disable CS0649
public Boolean32 Enable;
public GpuVa Address;
public int Size;
public int Offset;
public uint Padding0;
public uint Padding1;
public uint Padding2;
#pragma warning restore CS0649
}
}