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Ryujinx/Ryujinx.Graphics/Gal/EmbeddedResource.cs

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using System.IO;
using System.Reflection;
namespace Ryujinx.Graphics.Gal
{
static class EmbeddedResource
{
public static string GetString(string Name)
{
Assembly Asm = typeof(EmbeddedResource).Assembly;
using (Stream ResStream = Asm.GetManifestResourceStream(Name))
{
StreamReader Reader = new StreamReader(ResStream);
return Reader.ReadToEnd();
}
}
}
}