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Ryujinx/Ryujinx.HLE/HOS/Tamper/CodeEmitters/ReadOrWriteStaticRegister.cs

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using Ryujinx.HLE.HOS.Tamper.Operations;
namespace Ryujinx.HLE.HOS.Tamper.CodeEmitters
{
/// <summary>
/// Code type 0xC3 reads or writes a static register with a given register.
/// NOTE: Registers are saved and restored to a different set of registers than the ones used
/// for the other opcodes (Static Registers).
/// </summary>
class ReadOrWriteStaticRegister
{
private const int StaticRegisterIndex = 5;
private const int RegisterIndex = 7;
private const byte FirstWriteRegister = 0x80;
private const int StaticRegisterSize = 2;
public static void Emit(byte[] instruction, CompilationContext context)
{
// C3000XXx
// XX: Static register index, 0x00 to 0x7F for reading or 0x80 to 0xFF for writing.
// x: Register index.
ulong staticRegisterIndex = InstructionHelper.GetImmediate(instruction, StaticRegisterIndex, StaticRegisterSize);
Register register = context.GetRegister(instruction[RegisterIndex]);
IOperand sourceRegister;
IOperand destinationRegister;
if (staticRegisterIndex < FirstWriteRegister)
{
// Read from static register.
sourceRegister = context.GetStaticRegister((byte)staticRegisterIndex);
destinationRegister = register;
}
else
{
// Write to static register.
sourceRegister = register;
destinationRegister = context.GetStaticRegister((byte)(staticRegisterIndex - FirstWriteRegister));
}
context.CurrentOperations.Add(new OpMov<ulong>(destinationRegister, sourceRegister));
}
}
}