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Ryujinx/ChocolArm64/Translation/AILLabel.cs

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2018-02-04 23:08:20 +00:00
using System.Reflection.Emit;
namespace ChocolArm64.Translation
{
class AILLabel : IAILEmit
{
private bool HasLabel;
private Label Lbl;
public void Emit(AILEmitter Context)
{
Context.Generator.MarkLabel(GetLabel(Context));
}
public Label GetLabel(AILEmitter Context)
{
if (!HasLabel)
{
Lbl = Context.Generator.DefineLabel();
HasLabel = true;
}
return Lbl;
}
}
}