mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-14 19:46:42 +00:00
71 lines
2.9 KiB
C#
71 lines
2.9 KiB
C#
|
using OpenTK.Graphics.OpenGL;
|
|||
|
using Ryujinx.Common.Logging;
|
|||
|
using System;
|
|||
|
|
|||
|
namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
|
{
|
|||
|
static class OglExtension
|
|||
|
{
|
|||
|
// Private lazy backing variables
|
|||
|
private static Lazy<bool> _enhancedLayouts = new Lazy<bool>(() => HasExtension("GL_ARB_enhanced_layouts"));
|
|||
|
private static Lazy<bool> _textureMirrorClamp = new Lazy<bool>(() => HasExtension("GL_EXT_texture_mirror_clamp"));
|
|||
|
private static Lazy<bool> _viewportArray = new Lazy<bool>(() => HasExtension("GL_ARB_viewport_array"));
|
|||
|
|
|||
|
private static Lazy<bool> _nvidiaDriver = new Lazy<bool>(() => IsNvidiaDriver());
|
|||
|
|
|||
|
// Public accessors
|
|||
|
public static bool EnhancedLayouts => _enhancedLayouts.Value;
|
|||
|
public static bool TextureMirrorClamp => _textureMirrorClamp.Value;
|
|||
|
public static bool ViewportArray => _viewportArray.Value;
|
|||
|
|
|||
|
public static bool NvidiaDriver => _nvidiaDriver.Value;
|
|||
|
|
|||
|
private static bool HasExtension(string name)
|
|||
|
{
|
|||
|
int numExtensions = GL.GetInteger(GetPName.NumExtensions);
|
|||
|
|
|||
|
for (int extension = 0; extension < numExtensions; extension++)
|
|||
|
{
|
|||
|
if (GL.GetString(StringNameIndexed.Extensions, extension) == name)
|
|||
|
{
|
|||
|
return true;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
Logger.PrintInfo(LogClass.Gpu, $"OpenGL extension {name} unavailable. You may experience some performance degradation");
|
|||
|
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
private static bool IsNvidiaDriver()
|
|||
|
{
|
|||
|
return GL.GetString(StringName.Vendor).Equals("NVIDIA Corporation");
|
|||
|
}
|
|||
|
|
|||
|
public static class Required
|
|||
|
{
|
|||
|
// Public accessors
|
|||
|
public static bool EnhancedLayouts => _enhancedLayoutsRequired.Value;
|
|||
|
public static bool TextureMirrorClamp => _textureMirrorClampRequired.Value;
|
|||
|
public static bool ViewportArray => _viewportArrayRequired.Value;
|
|||
|
|
|||
|
// Private lazy backing variables
|
|||
|
private static Lazy<bool> _enhancedLayoutsRequired = new Lazy<bool>(() => HasExtensionRequired(OglExtension.EnhancedLayouts, "GL_ARB_enhanced_layouts"));
|
|||
|
private static Lazy<bool> _textureMirrorClampRequired = new Lazy<bool>(() => HasExtensionRequired(OglExtension.TextureMirrorClamp, "GL_EXT_texture_mirror_clamp"));
|
|||
|
private static Lazy<bool> _viewportArrayRequired = new Lazy<bool>(() => HasExtensionRequired(OglExtension.ViewportArray, "GL_ARB_viewport_array"));
|
|||
|
|
|||
|
private static bool HasExtensionRequired(bool value, string name)
|
|||
|
{
|
|||
|
if (value)
|
|||
|
{
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
Logger.PrintWarning(LogClass.Gpu, $"Required OpenGL extension {name} unavailable. You may experience some rendering issues");
|
|||
|
|
|||
|
return false;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|