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Ryujinx/ChocolArm64/Events/AInstUndefinedEventArgs.cs

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using System;
namespace ChocolArm64.Events
{
public class AInstUndefinedEventArgs : EventArgs
{
public long Position { get; private set; }
public int RawOpCode { get; private set; }
public AInstUndefinedEventArgs(long Position, int RawOpCode)
{
this.Position = Position;
this.RawOpCode = RawOpCode;
}
}
}