2021-09-02 04:17:43 +01:00
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using Ryujinx.Graphics.Shader.Decoders;
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namespace Ryujinx.Graphics.Shader
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2020-05-06 02:02:28 +01:00
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{
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public interface IGpuAccessor
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{
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2020-11-08 11:10:00 +00:00
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void Log(string message)
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2020-05-06 02:02:28 +01:00
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{
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// No default log output.
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}
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2021-08-11 19:59:42 +01:00
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uint ConstantBuffer1Read(int offset)
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{
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return 0;
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}
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2020-05-06 02:02:28 +01:00
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T MemoryRead<T>(ulong address) where T : unmanaged;
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2020-11-08 11:10:00 +00:00
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bool MemoryMapped(ulong address)
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2020-10-03 06:43:33 +01:00
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{
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return true;
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}
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2020-11-08 11:10:00 +00:00
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int QueryComputeLocalSizeX()
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2020-05-06 02:02:28 +01:00
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{
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return 1;
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}
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2020-11-08 11:10:00 +00:00
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int QueryComputeLocalSizeY()
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2020-05-06 02:02:28 +01:00
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{
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return 1;
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}
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2020-11-08 11:10:00 +00:00
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int QueryComputeLocalSizeZ()
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2020-05-06 02:02:28 +01:00
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{
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return 1;
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}
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2020-11-08 11:10:00 +00:00
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int QueryComputeLocalMemorySize()
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2020-05-06 02:02:28 +01:00
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{
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return 0x1000;
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}
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2020-11-08 11:10:00 +00:00
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int QueryComputeSharedMemorySize()
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2020-05-06 02:02:28 +01:00
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{
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return 0xc000;
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}
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2020-11-08 11:10:00 +00:00
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uint QueryConstantBufferUse()
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2020-10-13 01:40:50 +01:00
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{
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2021-05-20 19:12:15 +01:00
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return 0;
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2020-10-13 01:40:50 +01:00
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}
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2021-08-11 22:01:06 +01:00
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bool QueryHostHasFrontFacingBug()
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2020-05-06 02:02:28 +01:00
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{
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return false;
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}
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2021-08-11 22:01:06 +01:00
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bool QueryHostHasVectorIndexingBug()
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2020-05-06 02:02:28 +01:00
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{
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return false;
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}
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2021-08-11 22:01:06 +01:00
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int QueryHostStorageBufferOffsetAlignment()
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2020-05-06 02:02:28 +01:00
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{
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2021-08-11 22:01:06 +01:00
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return 16;
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2020-05-06 02:02:28 +01:00
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}
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2021-08-11 22:01:06 +01:00
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bool QueryHostSupportsImageLoadFormatted()
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2020-05-06 02:02:28 +01:00
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{
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2021-08-11 22:01:06 +01:00
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return true;
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2020-05-06 02:02:28 +01:00
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}
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2021-08-11 22:01:06 +01:00
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bool QueryHostSupportsNonConstantTextureOffset()
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2020-05-27 10:00:21 +01:00
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{
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return true;
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}
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2021-08-11 22:01:06 +01:00
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bool QueryHostSupportsTextureShadowLod()
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2020-05-06 02:02:28 +01:00
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{
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return true;
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}
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2021-09-02 04:17:43 +01:00
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SamplerType QuerySamplerType(int handle, int cbufSlot = -1)
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2021-06-24 23:54:50 +01:00
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{
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2021-09-02 04:17:43 +01:00
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return SamplerType.Texture2D;
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2021-08-11 22:01:06 +01:00
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}
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bool QueryIsTextureRectangle(int handle, int cbufSlot = -1)
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{
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return false;
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}
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InputTopology QueryPrimitiveTopology()
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{
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return InputTopology.Points;
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2021-06-24 23:54:50 +01:00
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}
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2021-05-19 19:05:43 +01:00
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TextureFormat QueryTextureFormat(int handle, int cbufSlot = -1)
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2020-05-06 02:02:28 +01:00
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{
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return TextureFormat.R8G8B8A8Unorm;
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}
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2020-12-01 23:13:27 +00:00
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bool QueryEarlyZForce()
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{
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return false;
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}
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2020-05-06 02:02:28 +01:00
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}
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}
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