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Ryujinx/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/InlineKeyboardState.cs

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namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
/// <summary>
/// Possible states for the software keyboard when running in inline mode.
/// </summary>
enum InlineKeyboardState : uint
{
/// <summary>
/// The software keyboard has just been created or finalized and is uninitialized.
/// </summary>
Uninitialized = 0x0,
/// <summary>
/// The software keyboard is initialized, but it is not visible and not processing input.
/// </summary>
Initialized = 0x1,
/// <summary>
/// The software keyboard is transitioning to a visible state.
/// </summary>
Appearing = 0x2,
/// <summary>
/// The software keyboard is visible and receiving processing input.
/// </summary>
Shown = 0x3,
/// <summary>
/// software keyboard is transitioning to a hidden state because the user pressed either OK or Cancel.
/// </summary>
Disappearing = 0x4
}
}