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Ryujinx/Ryujinx.HLE/HOS/Kernel/Threading/KWritableEvent.cs

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using Ryujinx.HLE.HOS.Kernel.Common;
namespace Ryujinx.HLE.HOS.Kernel.Threading
{
class KWritableEvent : KAutoObject
{
private readonly KEvent _parent;
public KWritableEvent(KernelContext context, KEvent parent) : base(context)
{
_parent = parent;
}
public void Signal()
{
_parent.ReadableEvent.Signal();
}
public KernelResult Clear()
{
return _parent.ReadableEvent.Clear();
}
}
}