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Ryujinx/Ryujinx.Graphics.Gpu/State/CopyBufferTexture.cs

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2019-10-13 07:02:07 +01:00
namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Buffer to texture copy parameters.
/// </summary>
2019-10-13 07:02:07 +01:00
struct CopyBufferTexture
{
public MemoryLayout MemoryLayout;
public int Width;
public int Height;
public int Depth;
public int RegionZ;
public ushort RegionX;
public ushort RegionY;
}
}