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Ryujinx/Ryujinx.Graphics.Gpu/State/FaceState.cs

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using Ryujinx.Graphics.GAL;
namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Face culling and orientation parameters.
/// </summary>
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struct FaceState
{
public Boolean32 CullEnable;
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public FrontFace FrontFace;
public Face CullFace;
}
}