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Ryujinx/Ryujinx.Graphics.Gpu/State/IndexBufferState.cs

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2019-10-13 07:02:07 +01:00
using Ryujinx.Graphics.GAL;
namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// GPU index buffer state.
/// This is used on indexed draws.
/// </summary>
2019-10-13 07:02:07 +01:00
struct IndexBufferState
{
public GpuVa Address;
public GpuVa EndAddress;
public IndexType Type;
public int First;
public int Count;
}
}