2020-08-18 02:49:37 +01:00
|
|
|
using Ryujinx.Audio.Renderer.Common;
|
|
|
|
using Ryujinx.Common.Utilities;
|
|
|
|
using System;
|
|
|
|
using System.Runtime.InteropServices;
|
|
|
|
|
|
|
|
namespace Ryujinx.Audio.Renderer.Parameter
|
|
|
|
{
|
|
|
|
/// <summary>
|
|
|
|
/// Input information for a sink.
|
|
|
|
/// </summary>
|
|
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
|
|
|
public struct SinkInParameter
|
|
|
|
{
|
|
|
|
/// <summary>
|
|
|
|
/// Type of the sink.
|
|
|
|
/// </summary>
|
|
|
|
public SinkType Type;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Set to true if the sink is used.
|
|
|
|
/// </summary>
|
|
|
|
[MarshalAs(UnmanagedType.I1)]
|
|
|
|
public bool IsUsed;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Reserved/padding.
|
|
|
|
/// </summary>
|
|
|
|
private ushort _reserved1;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// The node id of the sink.
|
|
|
|
/// </summary>
|
|
|
|
public int NodeId;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Reserved/padding.
|
|
|
|
/// </summary>
|
|
|
|
private unsafe fixed ulong _reserved2[3];
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Specific data storage.
|
|
|
|
/// </summary>
|
|
|
|
private SpecificDataStruct _specificDataStart;
|
|
|
|
|
|
|
|
[StructLayout(LayoutKind.Sequential, Size = 0x120, Pack = 1)]
|
|
|
|
private struct SpecificDataStruct { }
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Specific data changing depending of the <see cref="Type"/>. See also the <see cref="Sink"/> namespace.
|
|
|
|
/// </summary>
|
|
|
|
public Span<byte> SpecificData => SpanHelpers.AsSpan<SpecificDataStruct, byte>(ref _specificDataStart);
|
|
|
|
}
|
2022-07-25 19:46:33 +01:00
|
|
|
}
|