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Ryujinx/Ryujinx.Graphics.Gpu/Engine/MME/AluRegOperation.cs

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namespace Ryujinx.Graphics.Gpu.Engine.MME
{
/// <summary>
/// GPU Macro Arithmetic and Logic unit binary register-to-register operation.
/// </summary>
enum AluRegOperation
{
Add = 0,
AddWithCarry = 1,
Subtract = 2,
SubtractWithBorrow = 3,
BitwiseExclusiveOr = 8,
BitwiseOr = 9,
BitwiseAnd = 10,
BitwiseAndNot = 11,
BitwiseNotAnd = 12
}
}