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42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
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using Ryujinx.Common.Memory;
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namespace Ryujinx.Graphics.Host1x
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{
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struct Host1xClassRegisters
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{
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public uint IncrSyncpt;
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public uint IncrSyncptCntrl;
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public uint IncrSyncptError;
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public Array5<uint> ReservedC;
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public uint WaitSyncpt;
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public uint WaitSyncptBase;
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public uint WaitSyncptIncr;
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public uint LoadSyncptBase;
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public uint IncrSyncptBase;
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public uint Clear;
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public uint Wait;
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public uint WaitWithIntr;
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public uint DelayUsec;
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public uint TickcountHi;
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public uint TickcountLo;
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public uint Tickctrl;
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public Array23<uint> Reserved50;
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public uint Indctrl;
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public uint Indoff2;
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public uint Indoff;
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public Array31<uint> Inddata;
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public uint Reserved134;
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public uint LoadSyncptPayload32;
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public uint Stallctrl;
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public uint WaitSyncpt32;
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public uint WaitSyncptBase32;
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public uint LoadSyncptBase32;
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public uint IncrSyncptBase32;
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public uint StallcountHi;
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public uint StallcountLo;
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public uint Xrefctrl;
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public uint ChannelXrefHi;
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public uint ChannelXrefLo;
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}
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}
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