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Ryujinx/Ryujinx/Cpu/Decoder/AOpCodeAlu.cs

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2018-02-04 23:08:20 +00:00
using ChocolArm64.Instruction;
using ChocolArm64.State;
namespace ChocolArm64.Decoder
{
class AOpCodeAlu : AOpCode, IAOpCodeAlu
{
public int Rd { get; protected set; }
public int Rn { get; private set; }
public ADataOp DataOp { get; private set; }
public AOpCodeAlu(AInst Inst, long Position, int OpCode) : base(Inst, Position)
{
Rd = (OpCode >> 0) & 0x1f;
Rn = (OpCode >> 5) & 0x1f;
DataOp = (ADataOp)((OpCode >> 24) & 0x3);
RegisterSize = (OpCode >> 31) != 0
? ARegisterSize.Int64
: ARegisterSize.Int32;
}
}
}