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Ryujinx/Ryujinx.Tests/Audio/Renderer/Server/MemoryPoolStateTests.cs

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.MemoryPool;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer.Server
{
class MemoryPoolStateTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(Unsafe.SizeOf<MemoryPoolState>(), 0x20);
}
[Test]
public void TestContains()
{
MemoryPoolState memoryPool = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
memoryPool.SetCpuAddress(0x1000000, 0x1000);
memoryPool.DspAddress = 0x2000000;
Assert.IsTrue(memoryPool.Contains(0x1000000, 0x10));
Assert.IsTrue(memoryPool.Contains(0x1000FE0, 0x10));
Assert.IsTrue(memoryPool.Contains(0x1000FFF, 0x1));
Assert.IsFalse(memoryPool.Contains(0x1000FFF, 0x2));
Assert.IsFalse(memoryPool.Contains(0x1001000, 0x10));
Assert.IsFalse(memoryPool.Contains(0x2000000, 0x10));
}
[Test]
public void TestTranslate()
{
MemoryPoolState memoryPool = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
memoryPool.SetCpuAddress(0x1000000, 0x1000);
memoryPool.DspAddress = 0x2000000;
Assert.AreEqual(0x2000FE0, memoryPool.Translate(0x1000FE0, 0x10));
Assert.AreEqual(0x2000FFF, memoryPool.Translate(0x1000FFF, 0x1));
Assert.AreEqual(0x0, memoryPool.Translate(0x1000FFF, 0x2));
Assert.AreEqual(0x0, memoryPool.Translate(0x1001000, 0x10));
Assert.AreEqual(0x0, memoryPool.Translate(0x2000000, 0x10));
}
[Test]
public void TestIsMapped()
{
MemoryPoolState memoryPool = MemoryPoolState.Create(MemoryPoolState.LocationType.Cpu);
memoryPool.SetCpuAddress(0x1000000, 0x1000);
Assert.IsFalse(memoryPool.IsMapped());
memoryPool.DspAddress = 0x2000000;
Assert.IsTrue(memoryPool.IsMapped());
}
}
}