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Ryujinx/ChocolArm64/Decoders/Block.cs

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using System.Collections.Generic;
namespace ChocolArm64.Decoders
{
class Block
{
public long Position { get; set; }
public long EndPosition { get; set; }
public Block Next { get; set; }
public Block Branch { get; set; }
public List<OpCode64> OpCodes { get; private set; }
public Block()
{
OpCodes = new List<OpCode64>();
}
public Block(long position) : this()
{
Position = position;
}
public OpCode64 GetLastOp()
{
if (OpCodes.Count > 0)
{
return OpCodes[OpCodes.Count - 1];
}
return null;
}
}
}