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Ryujinx/Ryujinx.HLE/HOS/Kernel/Common/KSystemControl.cs

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using Ryujinx.HLE.HOS.Kernel.Memory;
using System;
namespace Ryujinx.HLE.HOS.Kernel.Common
{
static class KSystemControl
{
private const ulong Kb = 1024;
private const ulong Mb = 1024 * Kb;
private const ulong Gb = 1024 * Mb;
private const ulong PageSize = 4 * Kb;
private const ulong RequiredNonSecureSystemPoolSizeVi = 0x2238 * PageSize;
private const ulong RequiredNonSecureSystemPoolSizeNvservices = 0x710 * PageSize;
private const ulong RequiredNonSecureSystemPoolSizeOther = 0x80 * PageSize;
private const ulong RequiredNonSecureSystemPoolSize =
RequiredNonSecureSystemPoolSizeVi +
RequiredNonSecureSystemPoolSizeNvservices +
RequiredNonSecureSystemPoolSizeOther;
public static ulong GetApplicationPoolSize(MemoryArrange arrange)
{
return arrange switch
{
MemoryArrange.MemoryArrange4GB or
MemoryArrange.MemoryArrange4GBSystemDev or
MemoryArrange.MemoryArrange6GBAppletDev => 3285 * Mb,
MemoryArrange.MemoryArrange4GBAppletDev => 2048 * Mb,
MemoryArrange.MemoryArrange6GB or
MemoryArrange.MemoryArrange8GB => 4916 * Mb,
_ => throw new ArgumentException($"Invalid memory arrange \"{arrange}\".")
};
}
public static ulong GetAppletPoolSize(MemoryArrange arrange)
{
return arrange switch
{
MemoryArrange.MemoryArrange4GB => 507 * Mb,
MemoryArrange.MemoryArrange4GBAppletDev => 1554 * Mb,
MemoryArrange.MemoryArrange4GBSystemDev => 448 * Mb,
MemoryArrange.MemoryArrange6GB => 562 * Mb,
MemoryArrange.MemoryArrange6GBAppletDev or
MemoryArrange.MemoryArrange8GB => 2193 * Mb,
_ => throw new ArgumentException($"Invalid memory arrange \"{arrange}\".")
};
}
public static ulong GetMinimumNonSecureSystemPoolSize()
{
return RequiredNonSecureSystemPoolSize;
}
public static ulong GetDramEndAddress(MemorySize size)
{
return DramMemoryMap.DramBase + GetDramSize(size);
}
public static ulong GetDramSize(MemorySize size)
{
return size switch
{
MemorySize.MemorySize4GB => 4 * Gb,
MemorySize.MemorySize6GB => 6 * Gb,
MemorySize.MemorySize8GB => 8 * Gb,
_ => throw new ArgumentException($"Invalid memory size \"{size}\".")
};
}
}
}