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Ryujinx/Ryujinx.HLE/HOS/Services/Vi/ISystemRootService.cs

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using Ryujinx.HLE.HOS.Services.Vi.RootService;
using Ryujinx.HLE.HOS.Services.Vi.Types;
namespace Ryujinx.HLE.HOS.Services.Vi
{
[Service("vi:s")]
class ISystemRootService : IpcService
{
// vi:u/m/s aren't on 3 separate threads but we can't put them together with the current ServerBase
public ISystemRootService(ServiceCtx context) : base(context.Device.System.ViServerS) { }
[CommandHipc(1)]
// GetDisplayService(u32) -> object<nn::visrv::sf::IApplicationDisplayService>
public ResultCode GetDisplayService(ServiceCtx context)
{
ViServiceType serviceType = (ViServiceType)context.RequestData.ReadInt32();
if (serviceType != ViServiceType.System)
{
return ResultCode.InvalidRange;
}
MakeObject(context, new IApplicationDisplayService(serviceType));
return ResultCode.Success;
}
}
}