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30 lines
618 B
C#
30 lines
618 B
C#
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using System;
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namespace Ryujinx.Cpu
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{
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public sealed class WritableRegion : IDisposable
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{
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private readonly MemoryManager _mm;
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private readonly ulong _va;
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private bool NeedsWriteback => _mm != null;
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public Memory<byte> Memory { get; }
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internal WritableRegion(MemoryManager mm, ulong va, Memory<byte> memory)
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{
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_mm = mm;
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_va = va;
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Memory = memory;
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}
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public void Dispose()
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{
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if (NeedsWriteback)
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{
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_mm.Write(_va, Memory.Span);
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}
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}
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}
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}
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