mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 09:36:40 +00:00
34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
|
using Ryujinx.Graphics.Device;
|
|||
|
using Ryujinx.Graphics.Gpu.Synchronization;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Threading;
|
|||
|
|
|||
|
namespace Ryujinx.Graphics.Host1x
|
|||
|
{
|
|||
|
public class Host1xClass : IDeviceState
|
|||
|
{
|
|||
|
private readonly SynchronizationManager _syncMgr;
|
|||
|
private readonly DeviceState<Host1xClassRegisters> _state;
|
|||
|
|
|||
|
public Host1xClass(SynchronizationManager syncMgr)
|
|||
|
{
|
|||
|
_syncMgr = syncMgr;
|
|||
|
_state = new DeviceState<Host1xClassRegisters>(new Dictionary<string, RwCallback>
|
|||
|
{
|
|||
|
{ nameof(Host1xClassRegisters.WaitSyncpt32), new RwCallback(WaitSyncpt32, null) }
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
public int Read(int offset) => _state.Read(offset);
|
|||
|
public void Write(int offset, int data) => _state.Write(offset, data);
|
|||
|
|
|||
|
private void WaitSyncpt32(int data)
|
|||
|
{
|
|||
|
uint syncpointId = (uint)(data & 0xFF);
|
|||
|
uint threshold = _state.State.LoadSyncptPayload32;
|
|||
|
|
|||
|
_syncMgr.WaitOnSyncpoint(syncpointId, threshold, Timeout.InfiniteTimeSpan);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|