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Ryujinx/Ryujinx.Graphics.Gpu/Shader/CachedShader.cs

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using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
namespace Ryujinx.Graphics.Gpu.Shader
{
class CachedShader
{
public ShaderProgram Program { get; }
public IShader Shader { get; set; }
public int[] Code { get; }
public CachedShader(ShaderProgram program, int[] code)
{
Program = program;
Code = code;
}
}
}