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Ryujinx/Ryujinx.Cpu/CpuContext.cs

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using ARMeilleure.State;
using ARMeilleure.Translation;
namespace Ryujinx.Cpu
{
public class CpuContext
{
private readonly Translator _translator;
public CpuContext(MemoryManager memory)
{
_translator = new Translator(new JitMemoryAllocator(), memory);
}
public static ExecutionContext CreateExecutionContext() => new ExecutionContext(new JitMemoryAllocator());
public void Execute(ExecutionContext context, ulong address) => _translator.Execute(context, address);
}
}