2021-02-26 00:11:56 +00:00
|
|
|
using Ryujinx.Audio.Common;
|
|
|
|
using Ryujinx.Audio.Integration;
|
|
|
|
using Ryujinx.Memory;
|
2021-05-05 22:37:09 +01:00
|
|
|
using System.Runtime.CompilerServices;
|
2021-02-26 00:11:56 +00:00
|
|
|
|
|
|
|
namespace Ryujinx.Audio.Backends.Common
|
|
|
|
{
|
|
|
|
public abstract class HardwareDeviceSessionOutputBase : IHardwareDeviceSession
|
|
|
|
{
|
|
|
|
public IVirtualMemoryManager MemoryManager { get; }
|
|
|
|
public SampleFormat RequestedSampleFormat { get; }
|
|
|
|
public uint RequestedSampleRate { get; }
|
|
|
|
public uint RequestedChannelCount { get; }
|
|
|
|
|
|
|
|
public HardwareDeviceSessionOutputBase(IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount)
|
|
|
|
{
|
|
|
|
MemoryManager = memoryManager;
|
|
|
|
RequestedSampleFormat = requestedSampleFormat;
|
|
|
|
RequestedSampleRate = requestedSampleRate;
|
|
|
|
RequestedChannelCount = requestedChannelCount;
|
|
|
|
}
|
|
|
|
|
|
|
|
private byte[] GetBufferSamples(AudioBuffer buffer)
|
|
|
|
{
|
|
|
|
if (buffer.DataPointer == 0)
|
|
|
|
{
|
|
|
|
return null;
|
|
|
|
}
|
|
|
|
|
|
|
|
byte[] data = new byte[buffer.DataSize];
|
|
|
|
|
|
|
|
MemoryManager.Read(buffer.DataPointer, data);
|
|
|
|
|
|
|
|
return data;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected ulong GetSampleCount(AudioBuffer buffer)
|
|
|
|
{
|
2021-05-05 22:37:09 +01:00
|
|
|
return GetSampleCount((int)buffer.DataSize);
|
|
|
|
}
|
|
|
|
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
|
|
protected ulong GetSampleCount(int dataSize)
|
|
|
|
{
|
|
|
|
return (ulong)BackendHelper.GetSampleCount(RequestedSampleFormat, (int)RequestedChannelCount, dataSize);
|
2021-02-26 00:11:56 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
public abstract void Dispose();
|
|
|
|
public abstract void PrepareToClose();
|
|
|
|
public abstract void QueueBuffer(AudioBuffer buffer);
|
|
|
|
public abstract void SetVolume(float volume);
|
|
|
|
public abstract float GetVolume();
|
|
|
|
public abstract void Start();
|
|
|
|
public abstract void Stop();
|
|
|
|
public abstract ulong GetPlayedSampleCount();
|
|
|
|
public abstract bool WasBufferFullyConsumed(AudioBuffer buffer);
|
|
|
|
public virtual bool RegisterBuffer(AudioBuffer buffer)
|
|
|
|
{
|
|
|
|
return RegisterBuffer(buffer, GetBufferSamples(buffer));
|
|
|
|
}
|
|
|
|
|
|
|
|
public virtual bool RegisterBuffer(AudioBuffer buffer, byte[] samples)
|
|
|
|
{
|
|
|
|
if (samples == null)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (buffer.Data == null)
|
|
|
|
{
|
|
|
|
buffer.Data = samples;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
public virtual void UnregisterBuffer(AudioBuffer buffer) { }
|
|
|
|
}
|
2022-07-25 19:46:33 +01:00
|
|
|
}
|