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Ryujinx/Ryujinx.HLE/HOS/Diagnostics/Demangler/Ast/LocalName.cs

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using System.IO;
namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
{
public class LocalName : BaseNode
{
private BaseNode Encoding;
private BaseNode Entity;
public LocalName(BaseNode Encoding, BaseNode Entity) : base(NodeType.LocalName)
{
this.Encoding = Encoding;
this.Entity = Entity;
}
public override void PrintLeft(TextWriter Writer)
{
Encoding.Print(Writer);
Writer.Write("::");
Entity.Print(Writer);
}
}
}