To build this emulator, you need the .NET Core 2.0 (or higher) SDK. https://www.microsoft.com/net/download/
In release builds, memory checks are disabled to improve performances.
Or just drag'n'drop the *.NRO or the game folder on the executable if you have a pre-build version.
**Features**
- Audio is partially supported (glitched) on Windows but you need to install the OpenAL Core SDK.
https://openal.org/downloads/OpenAL11CoreSDK.zip
- Keyboard Input is partially supported:
- Arrows.
- Enter > "Start" & Tab > "Select"
- Qwerty:
- A > "A"
- S > "B"
- Z > "X"
- X > "Y"
- Azerty:
- Q > "A"
- S > "B"
- W > "X"
- X > "Y"
- Config File: `Ryujinx.conf` should be present on executable folder.
- Logging_Enable_Info (bool)
Enable the Informations Logging.
- Logging_Enable_Trace (bool)
Enable the Trace Logging (Enabled in Debug recommanded).
- Logging_Enable_Debug (bool)
Enable the Debug Logging (Enabled in Debug recommanded).
- Logging_Enable_Warn (bool)
Enable the Warning Logging (Enabled in Debug recommanded).
- Logging_Enable_Error (bool)
Enable the Error Logging (Enabled in Debug recommanded).
- Logging_Enable_Fatal (bool)
Enable the Fatal Logging (Enabled in Debug recommanded).
- Logging_Enable_LogFile (bool)
Enable writing the logging inside a Ryujinx.log file.
**Help**
If you have some homebrews that currently doesn't work on it, you can contact us through discord with the compiled NRO/NSO (and source code if possible) and will work to make them work.
Those builds are compiled automatically for each commit on the master branch. They may be unstable or not work at all.
To download the lastest automatic build for Windows (64-bits), [Click Here](https://ci.appveyor.com/api/projects/gdkchan/ryujinx/artifacts/ryujinx_lastest_unstable.zip).