This website requires JavaScript.
Explore
Help
Register
Sign in
mirrors
/
Ryujinx
Watch
1
Star
0
Fork
You've already forked Ryujinx
0
mirror of
https://github.com/Ryujinx/Ryujinx.git
synced
2024-11-18 10:26:54 +00:00
Code
Issues
Releases
Activity
ef81658fbd
Ryujinx
/
src
/
Ryujinx.Graphics.Video
/
Vp9Mv.cs
9 lines
125 B
C#
Raw
Normal View
History
Unescape
Escape
editorconfig: Set default encoding to UTF-8 (#5793) * editorconfig: Add default charset * Change file encoding from UTF-8-BOM to UTF-8
2023-12-04 13:17:13 +00:00
namespace
Ryujinx.Graphics.Video
New NVDEC and VIC implementation (#1384) * Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
2020-07-12 04:07:01 +01:00
{
public
struct
Vp9Mv
{
public
short
Row
;
public
short
Col
;
}
}
Reference in a new issue
Copy permalink