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https://github.com/Ryujinx/Ryujinx.git
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60 lines
2 KiB
C#
60 lines
2 KiB
C#
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using Silk.NET.Vulkan;
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namespace Ryujinx.Ava.Ui.Vulkan
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{
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internal static class VulkanMemoryHelper
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{
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internal static int FindSuitableMemoryTypeIndex(VulkanPhysicalDevice physicalDevice, uint memoryTypeBits,
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MemoryPropertyFlags flags)
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{
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physicalDevice.Api.GetPhysicalDeviceMemoryProperties(physicalDevice.InternalHandle, out var properties);
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for (var i = 0; i < properties.MemoryTypeCount; i++)
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{
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var type = properties.MemoryTypes[i];
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if ((memoryTypeBits & (1 << i)) != 0 && type.PropertyFlags.HasFlag(flags)) return i;
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}
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return -1;
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}
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internal static unsafe void TransitionLayout(VulkanDevice device,
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CommandBuffer commandBuffer,
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Image image,
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ImageLayout sourceLayout,
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AccessFlags sourceAccessMask,
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ImageLayout destinationLayout,
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AccessFlags destinationAccessMask,
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uint mipLevels)
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{
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var subresourceRange = new ImageSubresourceRange(ImageAspectFlags.ImageAspectColorBit, 0, mipLevels, 0, 1);
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var barrier = new ImageMemoryBarrier
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{
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SType = StructureType.ImageMemoryBarrier,
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SrcAccessMask = sourceAccessMask,
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DstAccessMask = destinationAccessMask,
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OldLayout = sourceLayout,
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NewLayout = destinationLayout,
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SrcQueueFamilyIndex = Vk.QueueFamilyIgnored,
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DstQueueFamilyIndex = Vk.QueueFamilyIgnored,
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Image = image,
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SubresourceRange = subresourceRange
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};
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device.Api.CmdPipelineBarrier(
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commandBuffer,
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PipelineStageFlags.PipelineStageAllCommandsBit,
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PipelineStageFlags.PipelineStageAllCommandsBit,
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0,
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0,
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null,
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0,
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null,
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1,
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barrier);
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}
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}
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}
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