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Ryujinx/ChocolArm64/Decoders/OpCodeCcmp64.cs

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using ChocolArm64.Instructions;
using ChocolArm64.State;
namespace ChocolArm64.Decoders
{
class OpCodeCcmp64 : OpCodeAlu64, IOpCodeCond64
{
public int Nzcv { get; private set; }
protected int RmImm;
public Condition Cond { get; private set; }
public OpCodeCcmp64(Inst inst, long position, int opCode) : base(inst, position, opCode)
{
int o3 = (opCode >> 4) & 1;
if (o3 != 0)
{
Emitter = InstEmit.Und;
return;
}
Nzcv = (opCode >> 0) & 0xf;
Cond = (Condition)((opCode >> 12) & 0xf);
RmImm = (opCode >> 16) & 0x1f;
Rd = RegisterAlias.Zr;
}
}
}