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Specify image view usage flags on Vulkan (#4283)

* Specify image view usage flags on Vulkan

* PR feedback
This commit is contained in:
gdkchan 2023-01-15 19:12:52 -03:00 committed by GitHub
parent 139a930407
commit 065c4e520d
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 28 additions and 20 deletions

View file

@ -79,21 +79,7 @@ namespace Ryujinx.Graphics.Vulkan
var sampleCountFlags = ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)info.Samples);
var usage = DefaultUsageFlags;
if (info.Format.IsDepthOrStencil())
{
usage |= ImageUsageFlags.DepthStencilAttachmentBit;
}
else if (info.Format.IsRtColorCompatible())
{
usage |= ImageUsageFlags.ColorAttachmentBit;
}
if (info.Format.IsImageCompatible())
{
usage |= ImageUsageFlags.StorageBit;
}
var usage = GetImageUsageFromFormat(info.Format);
var flags = ImageCreateFlags.CreateMutableFormatBit;
@ -306,6 +292,27 @@ namespace Ryujinx.Graphics.Vulkan
}
}
public static ImageUsageFlags GetImageUsageFromFormat(GAL.Format format)
{
var usage = DefaultUsageFlags;
if (format.IsDepthOrStencil())
{
usage |= ImageUsageFlags.DepthStencilAttachmentBit;
}
else if (format.IsRtColorCompatible())
{
usage |= ImageUsageFlags.ColorAttachmentBit;
}
if (format.IsImageCompatible())
{
usage |= ImageUsageFlags.StorageBit;
}
return usage;
}
public static SampleCountFlags ConvertToSampleCountFlags(SampleCountFlags supportedSampleCounts, uint samples)
{
if (samples == 0 || samples > (uint)SampleCountFlags.Count64Bit)

View file

@ -54,6 +54,7 @@ namespace Ryujinx.Graphics.Vulkan
gd.Textures.Add(this);
var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format);
var usage = TextureStorage.GetImageUsageFromFormat(info.Format);
var levels = (uint)info.Levels;
var layers = (uint)info.GetLayers();
@ -94,7 +95,7 @@ namespace Ryujinx.Graphics.Vulkan
var subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, layers);
var subresourceRangeDepth = new ImageSubresourceRange(aspectFlagsDepth, (uint)firstLevel, levels, (uint)firstLayer, layers);
unsafe Auto<DisposableImageView> CreateImageView(ComponentMapping cm, ImageSubresourceRange sr, ImageViewType viewType, ImageUsageFlags usageFlags = 0)
unsafe Auto<DisposableImageView> CreateImageView(ComponentMapping cm, ImageSubresourceRange sr, ImageViewType viewType, ImageUsageFlags usageFlags)
{
var usage = new ImageViewUsageCreateInfo()
{
@ -110,14 +111,14 @@ namespace Ryujinx.Graphics.Vulkan
Format = format,
Components = cm,
SubresourceRange = sr,
PNext = usageFlags == 0 ? null : &usage
PNext = &usage
};
gd.Api.CreateImageView(device, imageCreateInfo, null, out var imageView).ThrowOnError();
return new Auto<DisposableImageView>(new DisposableImageView(gd.Api, device, imageView), null, storage.GetImage());
}
_imageView = CreateImageView(componentMapping, subresourceRange, type);
_imageView = CreateImageView(componentMapping, subresourceRange, type, ImageUsageFlags.SampledBit);
// Framebuffer attachments and storage images requires a identity component mapping.
var identityComponentMapping = new ComponentMapping(
@ -126,7 +127,7 @@ namespace Ryujinx.Graphics.Vulkan
ComponentSwizzle.B,
ComponentSwizzle.A);
_imageViewIdentity = CreateImageView(identityComponentMapping, subresourceRangeDepth, type);
_imageViewIdentity = CreateImageView(identityComponentMapping, subresourceRangeDepth, type, usage);
// Framebuffer attachments also require 3D textures to be bound as 2D array.
if (info.Target == Target.Texture3D)
@ -144,7 +145,7 @@ namespace Ryujinx.Graphics.Vulkan
{
subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, (uint)info.Depth);
_imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.Type2DArray);
_imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.Type2DArray, usage);
}
}