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gdkchan 2024-09-27 22:14:20 -03:00
parent e7ea8ad3c4
commit 31edc0b5ce

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@ -9,8 +9,19 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
[StructLayout(LayoutKind.Sequential, Pack = 1)] [StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct CompressorStatistics public struct CompressorStatistics
{ {
/// <summary>
/// Maximum input mean value since last reset.
/// </summary>
public float MaximumMean; public float MaximumMean;
/// <summary>
/// Minimum output gain since last reset.
/// </summary>
public float MinimumGain; public float MinimumGain;
/// <summary>
/// Last processed input sample, per channel.
/// </summary>
public Array6<float> LastSamples; public Array6<float> LastSamples;
/// <summary> /// <summary>